Move index
There are 6 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.
Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy
| Move and effect | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Aurora Veil Reduces damage five turns, but must be used during hail. | Ice | Status | — | — | 20 |
| Chilly Reception | Ice | Status | — | — | 10 |
| Hail Changes the weather to a hailstorm for five turns. | Ice | Status | — | — | 10 |
| Haze Resets all Pokémon’s stats, accuracy, and evasion. | Ice | Status | — | — | 30 |
| Mist Protects the user’s stats from being changed by enemy moves. | Ice | Status | — | — | 30 |
| Snowscape | Ice | Status | — | — | 10 |