Move index
There are 5 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.
Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy
| Move and effect | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Mud Sport Halves all Electric-type damage. | Ground | Status | — | — | 15 |
| Rototiller Raises the Attack and Special Attack of all Grass Pokémon in battle. | Ground | Status | — | — | 10 |
| Sand Attack Lowers the target’s accuracy by one stage. | Ground | Status | — | 100% | 15 |
| Shore Up Heals the user for ½ its max HP, or ⅔ during a sandstorm. | Ground | Status | — | — | 5 |
| Spikes Scatters Spikes, hurting opposing Pokémon that switch in. | Ground | Status | — | — | 20 |