What you fight with

Moves

Move index

There are 13 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.

Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.

Physical Special Status ✕ Clear 13 moves · page 1 of 1
Move and effect Type Cat. Power Acc. PP
Avalanche Inflicts double damage if the user takes damage before attacking this turn. Ice Physical 60 100% 10
Freeze Shock Requires a turn to charge before attacking. Has a chance to paralyze the target. Ice Physical 140 90% 5
Glacial Lance Inflicts regular damage with no additional effect. Ice Physical 120 100% 5
Ice Ball Power doubles every turn this move is used in succession after the first, resetting after five turns. Ice Physical 30 90% 20
Ice Fang Has a chance to freeze the target and a chance to make the target flinch. Ice Physical 65 95% 15
Ice Hammer Lowers user’s Speed by one stage. Ice Physical 100 90% 10
Ice Punch Has a chance to freeze the target. Ice Physical 75 100% 15
Ice Shard Inflicts regular damage with no additional effect. Ice Physical 40 100% 30
Ice Spinner Ice Physical 80 100% 15
Icicle Crash Has a chance to make the target flinch. Ice Physical 85 90% 10
Icicle Spear Hits 2-5 times in one turn. Ice Physical 25 100% 30
Mountain Gale Ice Physical 100 85% 10
Triple Axel Inflicts regular damage with no additional effect. Ice Physical 20 90% 10