Its strongest point is Attack — higher than 92% of species. In base stat total it is among the strongest — higher than 94% of species. In defense it has 1 weakness and 1 full immunity at its disposal. Ghost-type moves do nothing to it at all.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Attack.
A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.
Mega Evolution adds a fixed pool of one hundred points and replaces the ability with a single one.
Which nature to choose
It hits physically: its Attack (125) is 65 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.
- Jolly +Spe · −SpA Its Speed is higher than 84% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
- Adamant +Atk · −SpA If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.
- Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Abilities
- Parental Bond Lets the bearer hit twice with damaging moves. The second hit has half power.
Pokédex entry
The infant rarely ventures out of its mother's protective pouch until it is 3 years old.
Resistances and weaknesses
Type chart →How much damage Mega Kangaskhan takes when it is hit by a move of each type.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
Breeding
All Egg Groups →Offspring can come from 81 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
Moves (104)
Full move list →Below are the moves learned by leveling up. The rest (58 via TM/TR, 13 via Egg, 18 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Comet Punch | Normal | Physical | 18 | 85% | 15 |
| 1 | Leer | Normal | Status | — | 100% | 30 |
| 6 | Fake Out | Normal | Physical | 40 | 100% | 10 |
| 11 | Tail Whip | Normal | Status | — | 100% | 30 |
| 17 | Bite | Dark | Physical | 60 | 100% | 25 |
| 19 | Double Hit | Normal | Physical | 35 | 90% | 10 |
| 22 | Rage | Normal | Physical | 20 | 100% | 20 |
| 28 | Mega Punch | Normal | Physical | 80 | 85% | 20 |
| 31 | Chip Away | Normal | Physical | 70 | 100% | 20 |
| 33 | Dizzy Punch | Normal | Physical | 70 | 100% | 10 |
| 39 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 43 | Endure | Normal | Status | — | — | 10 |
| 44 | Outrage | Dragon | Physical | 120 | 100% | 10 |
| 50 | Reversal | Fighting | Physical | — | 100% | 15 |
| 50 | Sucker Punch | Dark | Physical | 70 | 100% | 5 |